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About TACK TACK Book How to Use What is Tacit Knowledge?
The different ‘places’ where one discusses or presents work, and the particular quality of the environment where these take place. These spatial metaphors range in character from being in-progress, pedagogical or informal to communicative, informational or archival.
The variety of media and formats in which research outputs can take shape, engaging different forms of communication, reaching particular audiences and accomplishing specific purposes.
The different ways in which one person ‘knows more than she can tell’ depending on the character and origin of the knowledge. These different forms of tacit knowing describe its specificity: pointing out whether something is implicit because it is unconscious, unrecognized, unsaid, uncodified etc.
The keywords, fields and concepts that situate the particular contributions of the network within broader literature and schools of thought.
The different phases and forms of dissemination that research and academic outputs can take, indicating the kind of publication, the progress of the work or the forum where they are presented.
The idioms that reflect the multinational character and vocalize the conversations of the TACK network and its outputs.
The members, contributors, facilitators, communities and organizations that build up, around and underneath the TACK Network and participate, in one way or another, in the endeavour of addressing the question of Tacit Knowledge in architecture.
Image Newsletter Reflection

A Map of Movements

Gennaro Postiglione initiated the idea of a “TACK Map”, visualizing the research movements of the TACK PhD Students and shares with here his thoughts on the produced map.
Gennaro Postiglione
Image Newsletter Reflection

May 20, 2022

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A Map of Movements

Gennaro Postiglione
Gennaro Postiglione initiated the idea of a “TACK Map”, visualizing the research movements of the TACK PhD Students and shares with here his thoughts on the produced map.
Paper Site writing

REFLECTIVE ANIMATION. Navigating the What-What

© Jhono Bennett
ABSTRACT
Critically engaging with one’s positionality in contemporary architectural research in a post-Apartheid South African context requires an approach that blends concerns about identity, location, and voice in responsibly creative means, while not reinforcing the existing power dynamics inherent in such work. This essay employs Jane Rendell’s Site-Writing modality to develop a means of navigating these inter-demographic and inter-locational dilemmas - the What-What - that emerge when working from a »northerly« located institution and speaking from a »Southern« position through multiple audiences. A reflective-animation method has been developed that provides a proto-methodology for both documenting and speculating with the tacit nature of spatial design practice in post-Apartheid South African cities.
Jhono Bennett
Paper Site writing

November 1, 2022

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REFLECTIVE ANIMATION. Navigating the What-What

Jhono Bennett
© Jhono Bennett
Figure 10: A Screen Grab from the Digital Exhibition of the Site-Writing Project Entitled: Spirit of the Order (Bennett 2021) that Blends Animation with Writing and Drawing., © Jhono Bennett
© Jhono Bennett
ABSTRACT
Critically engaging with one’s positionality in contemporary architectural research in a post-Apartheid South African context requires an approach that blends concerns about identity, location, and voice in responsibly creative means, while not reinforcing the existing power dynamics inherent in such work. This essay employs Jane Rendell’s Site-Writing modality to develop a means of navigating these inter-demographic and inter-locational dilemmas - the What-What - that emerge when working from a »northerly« located institution and speaking from a »Southern« position through multiple audiences. A reflective-animation method has been developed that provides a proto-methodology for both documenting and speculating with the tacit nature of spatial design practice in post-Apartheid South African cities.
Video

Toolkit for Today

As part of the 2017 Toolkit seminar, Janina Gosseye and Naomi Stead raise questions and discuss cases from their own work gathering oral histories, including for a project on female architects in Australia. They are joined by, Thomas-Bernard Kenniff, who discusses interviews he conducted with those affected by the development of Montreal’s Place des Festivals.
Janina Gosseye Naomi Stead
Video

August 17, 2017

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Toolkit for Today

Janina Gosseye Naomi Stead
As part of the 2017 Toolkit seminar, Janina Gosseye and Naomi Stead raise questions and discuss cases from their own work gathering oral histories, including for a project on female architects in Australia. They are joined by, Thomas-Bernard Kenniff, who discusses interviews he conducted with those affected by the development of Montreal’s Place des Festivals.
Book chapter TACK Book

Exploring Spatial Perception through Performative 1:1 Extended Reality Models: Preliminary insights from Infra-thin Magick

© TACK
ABSTRACT
Building on scenography, performance theory and findings from neurosciences, tacit knowing in architecture is understood here as embodied, embedded and enacted perceptual dimension of our built environment. Through art- and design-based research, tacitly knowing is examined as a form of practice and a new extended reality (XR) design tool is probed to exercise it. Since the atmospheric turn in architecture (Böhme 2017, McCormack 2014, Bille et al. 2015), it is well known that spatial perception is multi-sensory and that the interplay of our senses goes beyond the cross-fertilization of sight, touch, taste, smell and hearing. Nevertheless, architectural designers may have only touched the surface of what we might be able to feel regarding our spatial environments. Apart from the sensation of our movement and whether our environment is too hot or cold, our abilities to feel space physically remain challenging to represent and communicate through conventional architectural tools. This includes i.e. our sense of balance, our ability to feel time passing, our knowledge of which of our body parts are where without having to look at them, and our sense of gravity, orientation, and illumination. Some of these “always-there-but-never-felt” sensations can be revealed and physically experienced when entering a fully immersive virtual environment for the first time. As our brain takes a split second to adjust to the novel surroundings, it is at this moment that we can suddenly sense our senses at work. The XR case study “Infra-thin Magick”, exhibited as part of Speculative Fiction at the Academy of Fine Arts Vienna in 2022, explains how such unanticipated insights can be purposefully evoked by displacing and reassembling the components constituting our multimodal and synaesthetic spatial perception. Leaning on the design theoretician Thea Brejzek and Lawrence Wallan’s understanding of the “autonomous model”, this performative real-time and -scale XR model that oscillates between physical installation and virtual reality (VR) experience is employed as an operative tool for designing and analyzing spatial experiences beyond the known sensations of our built environment. First user-testing results are presented, and the premise of the autonomous model to co-create reality and allow architects to research through active participation, first-hand experience, discovery, and play are brought to light.
Paula Strunden
Book chapter TACK Book

November 1, 2022

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Exploring Spatial Perception through Performative 1:1 Extended Reality Models: Preliminary insights from Infra-thin Magick

Paula Strunden
© TACK
ABSTRACT
Building on scenography, performance theory and findings from neurosciences, tacit knowing in architecture is understood here as embodied, embedded and enacted perceptual dimension of our built environment. Through art- and design-based research, tacitly knowing is examined as a form of practice and a new extended reality (XR) design tool is probed to exercise it. Since the atmospheric turn in architecture (Böhme 2017, McCormack 2014, Bille et al. 2015), it is well known that spatial perception is multi-sensory and that the interplay of our senses goes beyond the cross-fertilization of sight, touch, taste, smell and hearing. Nevertheless, architectural designers may have only touched the surface of what we might be able to feel regarding our spatial environments. Apart from the sensation of our movement and whether our environment is too hot or cold, our abilities to feel space physically remain challenging to represent and communicate through conventional architectural tools. This includes i.e. our sense of balance, our ability to feel time passing, our knowledge of which of our body parts are where without having to look at them, and our sense of gravity, orientation, and illumination. Some of these “always-there-but-never-felt” sensations can be revealed and physically experienced when entering a fully immersive virtual environment for the first time. As our brain takes a split second to adjust to the novel surroundings, it is at this moment that we can suddenly sense our senses at work. The XR case study “Infra-thin Magick”, exhibited as part of Speculative Fiction at the Academy of Fine Arts Vienna in 2022, explains how such unanticipated insights can be purposefully evoked by displacing and reassembling the components constituting our multimodal and synaesthetic spatial perception. Leaning on the design theoretician Thea Brejzek and Lawrence Wallan’s understanding of the “autonomous model”, this performative real-time and -scale XR model that oscillates between physical installation and virtual reality (VR) experience is employed as an operative tool for designing and analyzing spatial experiences beyond the known sensations of our built environment. First user-testing results are presented, and the premise of the autonomous model to co-create reality and allow architects to research through active participation, first-hand experience, discovery, and play are brought to light.
Online Teaching Module

Engaging with Tacit Knowing: Reflexive dimensions as triggers for innovative design and research

© Caendia Wijnbelt
Caendia Wijnbelt Margitta Buchert Leibniz Universität Hannover, Faculty of Architecture and Landscape Sciences
Online Teaching Module

February 1, 2023

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Engaging with Tacit Knowing: Reflexive dimensions as triggers for innovative design and research

Caendia Wijnbelt Margitta Buchert Leibniz Universität Hannover, Faculty of Architecture and Landscape Sciences
© Caendia Wijnbelt
© Caendia Wijnbelt
© Caendia Wijnbelt
© Caendia Wijnbelt
© Caendia Wijnbelt
© Caendia Wijnbelt
Essay Journal Article Open Access Publication

Pools, Carparks and Ball-Pits: Or why the Notre Dame restoration competition is a meme

By GodefroyParis - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=78090147, © By GodefroyParis - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=78090147
ABSTRACT
The first restoration proposals to emerge after fire destroyed Notre Dame Cathedral’s roof and spire were jokes. The more serious schemes that followed Prime Minister Edouard Philippe’s announcement of a competition – many markedly similar, recreating what was lost in glass– were collected on mainstream design media websites like Dezeen where they attracted an unusually high volume of angry comments, accusing the architects of insensitivity. Soon after, Ulf Mejergren Architects’ proposal to replace Notre Dame’s roof with a meditative pool was edited into a carpark. It sparked a series of increasingly outlandish edits – first a multi-story carpark, then a ball pit – before the French Senate declared that there would be no competition after all. This at times absurd online interest might be new for architectural competitions, but it is easily explained through meme theory, as conceived of by scholars like Limor Shifman and Ryan Milner: systems of interconnected units of cultural exchange operating on both wider cultural and specific sub-cultural levels. In this essay I contend that meme theory can be used, in reverse, to analyse reactions to, and similarities between, even the most serious Notre Dame proposals. In applying this framework, we can begin to understand how competitions operate more broadly as part of a complex network online and how they relate to traditional competition conditions.
Hamish Lonergan
Essay Journal Article Open Access Publication

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Pools, Carparks and Ball-Pits: Or why the Notre Dame restoration competition is a meme

Hamish Lonergan
By GodefroyParis - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=78090147, © By GodefroyParis - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=78090147
ABSTRACT
The first restoration proposals to emerge after fire destroyed Notre Dame Cathedral’s roof and spire were jokes. The more serious schemes that followed Prime Minister Edouard Philippe’s announcement of a competition – many markedly similar, recreating what was lost in glass– were collected on mainstream design media websites like Dezeen where they attracted an unusually high volume of angry comments, accusing the architects of insensitivity. Soon after, Ulf Mejergren Architects’ proposal to replace Notre Dame’s roof with a meditative pool was edited into a carpark. It sparked a series of increasingly outlandish edits – first a multi-story carpark, then a ball pit – before the French Senate declared that there would be no competition after all. This at times absurd online interest might be new for architectural competitions, but it is easily explained through meme theory, as conceived of by scholars like Limor Shifman and Ryan Milner: systems of interconnected units of cultural exchange operating on both wider cultural and specific sub-cultural levels. In this essay I contend that meme theory can be used, in reverse, to analyse reactions to, and similarities between, even the most serious Notre Dame proposals. In applying this framework, we can begin to understand how competitions operate more broadly as part of a complex network online and how they relate to traditional competition conditions.
Conference Paper Open Access Publication

Everyday Practice As Paradigm To Study Architectural Contemporary Codes

© Claudia Mainardi
Claudia Mainardi's contribution presented at the CA2RE Delft conference has been a significant opportunity to discuss her doctoral research that, dealing with the present history, proposes an empirical approach: without aiming to achieve a definitive response, yet disentangling processes while being formed.
Claudia Mainardi
Conference Paper Open Access Publication

March 2, 2023

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Everyday Practice As Paradigm To Study Architectural Contemporary Codes

Claudia Mainardi
© Claudia Mainardi
© Claudia Mainardi
Claudia Mainardi's contribution presented at the CA2RE Delft conference has been a significant opportunity to discuss her doctoral research that, dealing with the present history, proposes an empirical approach: without aiming to achieve a definitive response, yet disentangling processes while being formed.
Image Interview Reflection

Echoes from the Venice Biennale TACK Visit

Image 01 “First Image”, Serbian Pavilion, Caendia Wijnbelt, © Caendia Wijnbelt
Caendia Wijnbelt and Paula Strunden reflect upon two images of the Venice Biennale 2021.
Paula Strunden Caendia Wijnbelt
Image Interview Reflection

November 1, 2021

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Echoes from the Venice Biennale TACK Visit

Paula Strunden Caendia Wijnbelt
Image 01 “First Image”, Serbian Pavilion, Caendia Wijnbelt, © Caendia Wijnbelt
Image 02 “Another Image”, Brazilian Pavilion, Caendia Wijnbelt, © Caendia Wijnbelt
Caendia Wijnbelt and Paula Strunden reflect upon two images of the Venice Biennale 2021.