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About TACK TACK Book How to Use What is Tacit Knowledge?
The different ‘places’ where one discusses or presents work, and the particular quality of the environment where these take place. These spatial metaphors range in character from being in-progress, pedagogical or informal to communicative, informational or archival.
The variety of media and formats in which research outputs can take shape, engaging different forms of communication, reaching particular audiences and accomplishing specific purposes.
The different ways in which one person ‘knows more than she can tell’ depending on the character and origin of the knowledge. These different forms of tacit knowing describe its specificity: pointing out whether something is implicit because it is unconscious, unrecognized, unsaid, uncodified etc.
The keywords, fields and concepts that situate the particular contributions of the network within broader literature and schools of thought.
The different phases and forms of dissemination that research and academic outputs can take, indicating the kind of publication, the progress of the work or the forum where they are presented.
The idioms that reflect the multinational character and vocalize the conversations of the TACK network and its outputs.
The members, contributors, facilitators, communities and organizations that build up, around and underneath the TACK Network and participate, in one way or another, in the endeavour of addressing the question of Tacit Knowledge in architecture.

14 Objects

Conference Paper Paper

POSTHUMANIST SANDBOX: THE POTENTIAL OF MULTIPLAYER – ENVIRONMENTS

ABSTRACT
This paper seeks to reveal a novel assessment of creative production in academic education, re-evaluating the conceptual and artistic potential of virtual real-time collaboration through digital media. Allowing for transcultural exchange as well as global participation, this could positively influence the development of novel artistic approaches and innovative measures for universities by contributing to a more contemporary, location-independent, and ultimately more equal form of art and knowledge production.
Valerie Messini Eva Sommeregger
Conference Paper Paper

November 4, 2021

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POSTHUMANIST SANDBOX: THE POTENTIAL OF MULTIPLAYER – ENVIRONMENTS

Valerie Messini Eva Sommeregger
© Eva Sommeregger
ABSTRACT
This paper seeks to reveal a novel assessment of creative production in academic education, re-evaluating the conceptual and artistic potential of virtual real-time collaboration through digital media. Allowing for transcultural exchange as well as global participation, this could positively influence the development of novel artistic approaches and innovative measures for universities by contributing to a more contemporary, location-independent, and ultimately more equal form of art and knowledge production.
Book Open Access Publication Site writing

Poetic Water Boundaries: towards a possible borderless sea, (2018)

© Anna Livia Vørsel
“For there is no peril greater than the sea. Everything is constantly moving and remains eternally in flux.” Luce Irigaray, Marine Lover of Friedrich Nietzsche, (New York: Columbia University Press, 1991).
Anna Livia Vørsel
Book Open Access Publication Site writing

June 1, 2018

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Poetic Water Boundaries: towards a possible borderless sea, (2018)

Anna Livia Vørsel
© Anna Livia Vørsel
Poetic Water Boundaries, © Anna Livia Vørsel
© Anna Livia Vørsel
“For there is no peril greater than the sea. Everything is constantly moving and remains eternally in flux.” Luce Irigaray, Marine Lover of Friedrich Nietzsche, (New York: Columbia University Press, 1991).
Paper Session ACTORS TACK Conference Proceedings

Dissemination of Architectural Culture: A View on Turkish Architects’ Journeys in the Pre-Digital Age

Figure 1: Page showing the plans and drawings of Amsterdam and Berlin Stadiums. Source: Seyfettin Nasıh, ‘Stadyumlar: Almanya Stadyumları Hakkında Bir Tetkin Raporu [Stadiums: A Study Report on German Stadiums]’, Arkitekt, 33-34 (1933), 307.
ABSTRACT
An architect is an intellectual person who develops a professional architectural identity and approach through an accumulation of their personal experiences, education and knowledge. Perhaps the most pivotal part in an architect’s ‘formation journey’ is the initial years they start constructing their architectural selfhood. The initial years in which a person “becomes” an architect, are signified by the mobility of young architects, ideas and encounters, through which an architecture culture forms and disseminates. The dissemination of ideas is facilitated through institutions, visual, verbal and textual representations. Traveling, with its ability to embody all of these components appears to be a fruitful practice through which architecture culture can be analyzed. During the twentieth century, new encounters provided a ground from which Turkish-speaking architects established a firmer professional position and disseminated new implementations in the architecture field. The purpose of this research is to understand how Turkish-speaking architects’ journeys in the pre-digital age, contributed to the period’s architectural discourse in Turkey. Therefore, the ways in which architects traveled, translated and disseminated their travel experiences were studied and evaluated through content analysis.
Ceren Hamiloglu Ahsen Özsoy
Paper Session ACTORS TACK Conference Proceedings

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Dissemination of Architectural Culture: A View on Turkish Architects’ Journeys in the Pre-Digital Age

Ceren Hamiloglu Ahsen Özsoy
Figure 1: Page showing the plans and drawings of Amsterdam and Berlin Stadiums. Source: Seyfettin Nasıh, ‘Stadyumlar: Almanya Stadyumları Hakkında Bir Tetkin Raporu [Stadiums: A Study Report on German Stadiums]’, Arkitekt, 33-34 (1933), 307.
Figure 2 Pages from Hulusi Güngör’s How to Build Cities, Istanbul, 1969.
Figure 5 Doğan Kuban on a trip from Istanbul to Diyarbakır with his students
ABSTRACT
An architect is an intellectual person who develops a professional architectural identity and approach through an accumulation of their personal experiences, education and knowledge. Perhaps the most pivotal part in an architect’s ‘formation journey’ is the initial years they start constructing their architectural selfhood. The initial years in which a person “becomes” an architect, are signified by the mobility of young architects, ideas and encounters, through which an architecture culture forms and disseminates. The dissemination of ideas is facilitated through institutions, visual, verbal and textual representations. Traveling, with its ability to embody all of these components appears to be a fruitful practice through which architecture culture can be analyzed. During the twentieth century, new encounters provided a ground from which Turkish-speaking architects established a firmer professional position and disseminated new implementations in the architecture field. The purpose of this research is to understand how Turkish-speaking architects’ journeys in the pre-digital age, contributed to the period’s architectural discourse in Turkey. Therefore, the ways in which architects traveled, translated and disseminated their travel experiences were studied and evaluated through content analysis.
Journal Article

Architectural Ethnography? Incipits, distances, horizons for research and teaching practices

Figura 1 – profili degli abitanti e nuove tipologie di stanze (ReCoDe 2019), © Gennaro Postiglione
ABSTRACT
Architectural ethnography has increasingly been a focus of attention thanks to recent studies carried out by Albena Yaneva or to practices and research carried out by Momoyo Kaijima with her Atelier Bow Wow. Starting from an interest in the specificities of ethnographical approaches if practiced by architects, or by professionals and researchers having particular attention to forms, materiality and uses of the space in the everyday, this article outlines a literature review on ethnography for designers. This review has been helpful in defining through convergences and distances a specific positioning that we are assuming in teaching and doing research for design. A path that led to further questions on the role of transcription (graphical, photographic, textual) in architectural ethnography, as well as to challenging the role of tradition and innovation in this recent stream of research. 
Gennaro Postiglione Paola Briata
Journal Article

June 18, 2022

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Architectural Ethnography? Incipits, distances, horizons for research and teaching practices

Gennaro Postiglione Paola Briata
Figura 1 – profili degli abitanti e nuove tipologie di stanze (ReCoDe 2019), © Gennaro Postiglione
Figura 3 – La mostra finale di Gratosoglio Ground Zero (2019) , © Gennaro Postiglione
Figura 4 – La vita attorno agli oggetti (QLHL 2020), © Gennaro Postiglione
ABSTRACT
Architectural ethnography has increasingly been a focus of attention thanks to recent studies carried out by Albena Yaneva or to practices and research carried out by Momoyo Kaijima with her Atelier Bow Wow. Starting from an interest in the specificities of ethnographical approaches if practiced by architects, or by professionals and researchers having particular attention to forms, materiality and uses of the space in the everyday, this article outlines a literature review on ethnography for designers. This review has been helpful in defining through convergences and distances a specific positioning that we are assuming in teaching and doing research for design. A path that led to further questions on the role of transcription (graphical, photographic, textual) in architectural ethnography, as well as to challenging the role of tradition and innovation in this recent stream of research. 
Exhibition Model TACK Exhibition Object

Bed Chamber

Bed Chamber is a work from series Recreation Areas: 1:100 miniatures of islands that mimic or suggest a place. Recreation Areas are objects of power and models to believe. They are substitutes for places and non-places full of fantasy and memories. They can balance your life in turbulent times.
U5 Collective
Exhibition Model TACK Exhibition Object

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Bed Chamber

U5 Collective
© TACK
Bed Chamber is a work from series Recreation Areas: 1:100 miniatures of islands that mimic or suggest a place. Recreation Areas are objects of power and models to believe. They are substitutes for places and non-places full of fantasy and memories. They can balance your life in turbulent times.
Lecture / Talk Video

TACK Talks #3: “In-tray – tracing lost voices in architectural archives” x “Election! Architecture and the Tacit Politics of Design”

© TACK
Jennifer Mack Tim Anstey Angelika Schnell Academy of Fine Arts Vienna, Institute for Art and Architecture
Lecture / Talk Video

June 27, 2022

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TACK Talks #3: “In-tray – tracing lost voices in architectural archives” x “Election! Architecture and the Tacit Politics of Design”

Jennifer Mack Tim Anstey Angelika Schnell Academy of Fine Arts Vienna, Institute for Art and Architecture
© TACK
© TACK
© TACK
© TACK
© TACK
Drawing Exhibition TACK Exhibition Object

Public Drawings, Atelier Bow-Wow

For architects, hand drawing is not only an important tool to grasp the history, experience, and knowledge of a place but also a space of tacit negotiation with peers and others. After the 2011 Tōhoku earthquake struck Japan, Atelier Bow-Wow began to produce collective hand drawings on large paper sheets, on which several work simultaneously, to jointly find a better future. This approach was further developed with students in different public spaces.
Momoyo Kaijima
Drawing Exhibition TACK Exhibition Object

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Public Drawings, Atelier Bow-Wow

Momoyo Kaijima
© TACK
For architects, hand drawing is not only an important tool to grasp the history, experience, and knowledge of a place but also a space of tacit negotiation with peers and others. After the 2011 Tōhoku earthquake struck Japan, Atelier Bow-Wow began to produce collective hand drawings on large paper sheets, on which several work simultaneously, to jointly find a better future. This approach was further developed with students in different public spaces.
Exhibition TACK Exhibition Object

RE-enactment

In 2015 we exhibited our work in this gallery and made some spatial interventions, including coloured columns, such as this one. These interventions represented our way of thinking, reflecting, acting, and communicating. We believe that a RE-enactment of a part of this exhibition fits well within the TACK framework. We thus proposed to RE-instal a column.
Architecten Jan De Vylder Inge Vinck
Exhibition TACK Exhibition Object

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RE-enactment

Architecten Jan De Vylder Inge Vinck
© TACK
In 2015 we exhibited our work in this gallery and made some spatial interventions, including coloured columns, such as this one. These interventions represented our way of thinking, reflecting, acting, and communicating. We believe that a RE-enactment of a part of this exhibition fits well within the TACK framework. We thus proposed to RE-instal a column.
Book chapter TACK Book

Coarse epistemes: Skill, craftsmanship and tacit knowledge in the grit of the world

© TACK
ABSTRACT
In the words of Dutch archaeologist Maikel Kuijpers, craft is “a way of exploring and understanding the material world”. This definition suggests that craftsmanship can be understood as a touchstone for a theory of knowledge in material productions. By exploring the role of skill in the processes of making and its epistemic correspondence, I develop the hypothesis that craftsmanship is as a perceptive-cognitive enactment within the making process, a form of attunement with production. The argument is that the material, productive side of work deploys and operates a particular epistemological regime, based on types of practical engagement deeply related to the possibilities and contingencies of objective, concrete reality. Making means implicating oneself with the material world, embedding the body in the processes of transforming matter and partaking in the flows of forces that form things. Thus, the knowledge in the making – skill – can be understood as the invention or establishment of a new mode of perception through action that is enacted by tools, movements, techniques etc. This practical perception acts as the foundational basis on which craftsmanship is performed, representing its conditions of possibility. Given the perceptual, embodied nature of craftsmanship, its transmission is rendered impossible outside the actual engagement with production. As such, this interpretation refers back to the original distinctions made by Gilbert Ryle of “knowing that” and “knowing how” that influenced Michael Polanyi in his definition of tacit knowledge. The particular epistemic rationality of crafts provides insights for understanding knowledge inside disciplines involved with creative practice, such as architecture. The epistemic coupling with production helps to understand how architects design, but it also reveals a general epistemic schism in the discipline, founded in the inconsistency between abstract designerly knowledge and the craftsmanship of construction.
Eric Crevels
Book chapter TACK Book

November 1, 2022

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Coarse epistemes: Skill, craftsmanship and tacit knowledge in the grit of the world

Eric Crevels
© TACK
ABSTRACT
In the words of Dutch archaeologist Maikel Kuijpers, craft is “a way of exploring and understanding the material world”. This definition suggests that craftsmanship can be understood as a touchstone for a theory of knowledge in material productions. By exploring the role of skill in the processes of making and its epistemic correspondence, I develop the hypothesis that craftsmanship is as a perceptive-cognitive enactment within the making process, a form of attunement with production. The argument is that the material, productive side of work deploys and operates a particular epistemological regime, based on types of practical engagement deeply related to the possibilities and contingencies of objective, concrete reality. Making means implicating oneself with the material world, embedding the body in the processes of transforming matter and partaking in the flows of forces that form things. Thus, the knowledge in the making – skill – can be understood as the invention or establishment of a new mode of perception through action that is enacted by tools, movements, techniques etc. This practical perception acts as the foundational basis on which craftsmanship is performed, representing its conditions of possibility. Given the perceptual, embodied nature of craftsmanship, its transmission is rendered impossible outside the actual engagement with production. As such, this interpretation refers back to the original distinctions made by Gilbert Ryle of “knowing that” and “knowing how” that influenced Michael Polanyi in his definition of tacit knowledge. The particular epistemic rationality of crafts provides insights for understanding knowledge inside disciplines involved with creative practice, such as architecture. The epistemic coupling with production helps to understand how architects design, but it also reveals a general epistemic schism in the discipline, founded in the inconsistency between abstract designerly knowledge and the craftsmanship of construction.
Paper Paper Session ACTORS TACK Conference Proceedings

Understanding the roles of tacit knowledge in the historical collaboration between AEC: a case study approach

Author: Laurens Bulckaen (picture taken) Title: Testing report of Hennebique office on the reinforced concrete floors of the Postal office in Ghent (1906) source: KADOC
ABSTRACT
This paper tries to introduce three kinds of tacit knowledge that, according to the authors, are present in the process of designing and constructing a building. By looking through the lens of the concept of tacit knowledge, collaboration between the architect, engineer and contractor, thus the building professionals is evaluated. By closely examining a limited number of key archival documents in three case studies that were already developed before, it becomes visible that tacit knowledge is an indispensable part of the intangible process of collaboration in building. Since creating buildings requires to assemble large amounts of knowledge from a wide variety of disciplines, also interdisciplinary knowledge is necessary, which is often tacit in nature. As the complexity in building grew, throughout history it also became visible that roles of the building actors started to shift and new roles emerged. Using the concept of tacit knowledge this research tries to bridge the gap of looking at the building process as a collaborative effort also showing that the building process is governed by much more than the factual explicit knowledge of only one actor.
Laurens Bulckaen Rika Devos
Paper Paper Session ACTORS TACK Conference Proceedings

June 20, 2023

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Understanding the roles of tacit knowledge in the historical collaboration between AEC: a case study approach

Laurens Bulckaen Rika Devos
Author: Laurens Bulckaen (picture taken) Title: Testing report of Hennebique office on the reinforced concrete floors of the Postal office in Ghent (1906) source: KADOC
Author: Laurens Bulckaen (picture taken) Title: Detail of testing report of Hennebique office on the reinforced concrete floors of the Postal office in Ghent (1906) source: KADOC
ABSTRACT
This paper tries to introduce three kinds of tacit knowledge that, according to the authors, are present in the process of designing and constructing a building. By looking through the lens of the concept of tacit knowledge, collaboration between the architect, engineer and contractor, thus the building professionals is evaluated. By closely examining a limited number of key archival documents in three case studies that were already developed before, it becomes visible that tacit knowledge is an indispensable part of the intangible process of collaboration in building. Since creating buildings requires to assemble large amounts of knowledge from a wide variety of disciplines, also interdisciplinary knowledge is necessary, which is often tacit in nature. As the complexity in building grew, throughout history it also became visible that roles of the building actors started to shift and new roles emerged. Using the concept of tacit knowledge this research tries to bridge the gap of looking at the building process as a collaborative effort also showing that the building process is governed by much more than the factual explicit knowledge of only one actor.
TACK Conference Proceedings

ID – Integrated Processes of Reading and Creating Post Objects in Digital Design

ABSTRACT
This paper investigates a mechanism for generating a logic that describes an under-design object by its user in a digital design medium (AutoCAD by AutoDesk) through a deconstructive tracing of the design process. The mode of deduction and the research results aim to measure the by-design idiosyncratization, a subject-oriented process of understanding and reacting to a deeper structure. Creating multiple, independent, and autonomous correlations of the design language structure and its representation during the design process leads to new associations accessing the notion of Post-Object. This socially and culturally expected mode revokes a singularization process. At the same time, the User-Interface relationship provides correlations between a personal and unique selection of things and the necessary infrastructure to actualize and activate them. The process of collecting and crafting an expression is dispositive of singularization. Crafting a method of relating the design of objects to subjects and the use of language to form questions about how contemporary design is constituted and the multiple ways of conceptualizing contemporaneous subjectivities and implicitly post-industrial societies and economies.
Lina Mantikou Athanasios Farangas
TACK Conference Proceedings

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ID – Integrated Processes of Reading and Creating Post Objects in Digital Design

Lina Mantikou Athanasios Farangas
ABSTRACT
This paper investigates a mechanism for generating a logic that describes an under-design object by its user in a digital design medium (AutoCAD by AutoDesk) through a deconstructive tracing of the design process. The mode of deduction and the research results aim to measure the by-design idiosyncratization, a subject-oriented process of understanding and reacting to a deeper structure. Creating multiple, independent, and autonomous correlations of the design language structure and its representation during the design process leads to new associations accessing the notion of Post-Object. This socially and culturally expected mode revokes a singularization process. At the same time, the User-Interface relationship provides correlations between a personal and unique selection of things and the necessary infrastructure to actualize and activate them. The process of collecting and crafting an expression is dispositive of singularization. Crafting a method of relating the design of objects to subjects and the use of language to form questions about how contemporary design is constituted and the multiple ways of conceptualizing contemporaneous subjectivities and implicitly post-industrial societies and economies.